wee woo wee woo
October 9, 2020 Patch
| |||||||
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Updated
koth_viaduct_event- Fixed Engineers building teleporters in the spawn rooms
- Updated
pl_precipice_event_final- Fixed missing models
- Updated
pl_bloodwater- Removed an unintended clip brush passing through a BLU spawn wall
- Added occluders
- Updated
pl_hasslecastle- Fixed BLU players spawning in the wrong spawn room
- Fixed Engineers building teleporters the first BLU spawn room
- General improvements
- Updated
pl_rumble_event- Fixed Merasmus uttering round start voice lines randomly during mid round
- Fixed some misaligned textures
- Fixed a tree from hovering in underworld
- Fixed few models fading too late or too soon
- Fixed clock sometimes triggering underworld entrances during bumper kart race
- Fixed Merasmus from spawning if the race was already over
- Fixed push trigger in underworld being too low
- Improved clipping around the map