Template:PatchDiff/November 4, 2014 Patch/tf/tf2 misc dir.vpk/materials/models/props halloween/bell lock.vmt

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22{
33 "$baseTexture" "models\props_halloween/bell_lock"
44 "$selfillum" 1
5N/A 
N/A5 "$additive" 1
66 "$phong" "1"
77 "$phongexponent" "50"
88 "$phongboost" ".1"
9N/A "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
10N/A "$phongfresnelranges" "[.5 1 2]"
N/A9 "$lightwarptexture" "models\weapons\c_items/c_ambassador_lightwarp"
N/A10 "$phongfresnelranges" "[8 8 100]"
1111 "$halflambert" "1"
N/A12 "$phongtint" "[0 1 .1]"
1213 
1314 "$rimlight" "1" // To enable rim lighting (requires phong)
1415 "$rimlightexponent" "10" // Exponent for phong component of rim lighting
15N/A "$rimlightboost" "4" // Boost for ambient cube component of rim lighting
N/A16 "$rimlightboost" "2.5" // Boost for ambient cube component of rim lighting
1617 
1718}